• Newsletter
  • Facebook
  • Twitter
  • Instagram
  • Forums

NecronomiCon Providence

  • Passes and Tickets
  • Programming
    • Guests of Honor
    • Core Programming
    • Extended Programming
    • The Armitage Symposium
    • Ars Necronomica 2026
    • Films
    • Gaming
    • Vendors
    • Walking Tours
  • Visitors
    • Forums
    • Lodging
    • Transportation
    • FAQ and Info
    • Policies & Privacy
  • Press
    • Media Kit
    • Blogger Reviews
    • Previous Press
  • About
    • Lovecraft Arts & Sciences
    • FAQ and Info
    • Links
    • Archives
      • Guests of Honor 2024
      • Core Programming 2024
      • Extended Programming 2024
      • Ars Necronomica 2024
      • 2013 Archives
        • 2013 Photo Gallery
        • 2013 Schedule
        • 2013 Guests
        • 2013 Events
        • 2013 Games
        • Acknowledgements and KEY Holders
      • 2015 Archives
        • Passes and Tickets
        • Special Guests
        • Guests
        • Ars Necronomica
        • Registration
        • Lodging
        • Core Schedule
        • Additional Programming
        • Vendors
        • Games
        • Bus and Walking Tours
        • Films
        • Armitage Symposium
        • Maps & Schedules
      • 2017 Archives
        • Passes/Tickets
        • 2017 Guests
        • Program
        • Core programming
        • Extended Programming
        • Armitage Symposium
        • Vendors
        • Ars Necronomica
        • Bus and Walking Tours
        • Gaming
        • Films
      • 2019 Archives
        • Guests of Honor – 2019
        • Guests of Honor – 2019
        • Core Programming 2019
        • Extended Programming – 2022
        • Gaming
        • Armitage Symposium
        • Ars Necronomica
        • Tours
        • Films
        • Vendors
      • Core Programming 2022
      • Extended Programming 2022
      • Ars Necronomica 2022
  • Support
    • Sponsors
    • Advertise
    • Donate
    • Volunteer!
  • Store

Gaming

PLAYER REGISTRATION IS HERE!


NecronomiCon Gaming Schedule – 2026

Player registration for all games can be made pre-convention via email to gaming@necronomicon-providence.com or during the convention at any Minion station on the 18th & 17th floors of the Providence Graduate: Biltmore. ALL PLAYER REGISTRATION REQUESTS ARE FIRST-COME-FIRST-SERVED.

***This schedule is subject to change. All updates will be posted regularly.***

THURSDAY August 13, 2026

Graduate 18th Floor:

5:00 PM – 11:00 PM – Room Name: Summit 1 – (Altered) Resonance – Delta Green with Call of Cthulhu 7th edition rules with Badger McInnes (Gaming Guest of Honor) – The sounds of a Victrola playing….the stench of blood and cordite fills the room…men shouting and screaming in pain…an unrepentant cold wind blows in from outside….how did you get here? Where is this cabin you find yourself standing in? All of you seem to be wearing uniforms…

(Altered) Resonance is a World War II-era scenario that takes place in the Black Forest area of Germany, during the last months of the War. Beginning in media res, the investigators will be tasked with determining what their mission is, as the mysterious circumstances of their plight reveal themselves. Expect deadly combat at times, and a complex mystery to unravel. The choices you make could determine the outcome of the entire war. 6 player seats.

5:00 PM – 9:00 PM – Table Name: Velma’s Diner- Call of Cthulhu: The Dare with Michael Meyer –  A Call of Cthulhu game set in the 80’s where middle schoolers enter a haunted house on a dare. Vibes: Lost Boys/Stranger Things. 5 player seats.

6:00 PM – 9:00 PM – Table Name: Miskatonic University – Dungeon Crawl Classics: The Orphans of the Sleeping God Saga written by Full Moon Juniper with GrayWolf – A saga of eldritch horror exclusively crafted for NecronomiCon 2026. Written by Grisoe Lupus owner of Full Moon Juniper

There are corners of the north that the maps give up and the kirk will not name, and in the oldest of them squats Wickmaw: a town of grey stone and salt-rotted timber, huddled between a sea that swallows its men and a moor older than any reckoning men keep. Its wall was raised by no hand the chronicles remember, against no enemy they dared set down. You are orphans of the Spittal of Auchindread, got of the drowned and the vanished, and you have known only cold stone, thin gruel, and the grove beyond the wall whose fruit, this blighted autumn, has come up black and glistening as something left too long in deep water. Those who ate of it no longer blink, and no longer dream as men dream.

For there is a thing out upon the moor that does not sleep so much as wait, immemorial and patient and vast; of late it has begun to stir, and stranger still, something stirs in answer beneath your own skin. What wakes in you is no gift but an inheritance, a black flowering no orphan asked for and none may refuse: held between trusting hands it may be turned aside a while, but loosed in terror it feeds, and it feeds on whoever stands nearest. The truth of it is kept from you by those who smile and offer bread, and you will worry at that truth as a tongue worries a loose tooth, until the hour you grasp the whole of it and do not outlive the grasping.

Standalone three-hour descents into the abyss. Take a single seat, or follow the road down to its lightless end. The moor is in no hurry; it has outlasted every road that ever ran to it.

Dungeon Crawl Classics. Pregenerated orphans provided; no prior act or preparation required. Eldritch horror, grief, and the near-certain ruin of all you play. 6 player seats.

Graduate 17th Floor:

5:00 PM – 9:00 PM – Boardgame Room Table: Benefit St. – Cthulhu Wars with Jet G. – Cthulhu Wars is a strategy board game in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.

The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* they have unlocked all six of their spell books.

Driving the strategy are a player’s wish to expand their power base, and their need to accomplish six tasks to acquire their faction’s spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.

6:00 PM – 9:00 PM – Room Name: L’Apogee A – Horror Cinema Classics ((HCC) by Wayward Studios): Do You Know Where Your Children Are? with Cory Welch – 

It’s the 50th anniversary of the Halloween Howl, the annual Trick or Treat ball hosted by the Village of Mount Pleasant, Wisconsin. The children and their families will attend wonderful events: the corn maze, a rockin’ rolling trick or treat, and a haunted hay ride all culminating in a magic show by the spectacular Carswell the Great! All innocent fun, but what lies in the Darkness: Do You Know Where Your Children Are? This is a 0-level flick(funnel) for Horror Cinema Classics (HCC)! 

Join me for 80’s horror cinema mayhem in the legendary style of the Dungeon Crawl Classics extreme adventure! Ready your 80’s horror tropes and classic movie one-liners and see if you can survive the night! 5 player seats

7:00 PM – 11:00 PM – Table Name: Azathoth – Call of Cthulhu: The Crack’d and Crook’d Manse with Steffan Tjernstrom – Join your Keeper of Arcane secrets as you explore a haunted house in this award winning horror scenario set in the classic 1920s era. Pre-generated characters will be provided. Brought to you by Chaosium! 5 player seats.

7:00 PM – 9:00 PM – Table Name: Bykhee – Call of Cthulhu: A Lonely Thread with Leon Sandler – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. Brought to you by Chaosium! 4 player seats.

7:00 PM – 9:00 PM – Table Name: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Clark Laird – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. Brought to you by Chaosium! 5 player seats.

7:00 PM – 9:00 PM – Boardgame Room Table Name: Swan Point Cemetery – Miskatonic Tales with Monika Klosin – The Miskatonic Tales: Journey to Innsmouth Board Game contains three stand-alone adventures that can be played separately, yet share one large story arc. Each time you play, the story can be different. What role will you play? Investigate the clues and uncover the truth. 4 player seats.

FRIDAY August 14, 2026

Graduate 18th Floor:

8:00 AM – 12:00 PM – Room Name: Summit 1 – Call of Cthulhu: The Doom That Came to Croton with Matt Ryan – At the height of Ancient Greece’s Philosophical Age, Croton on the Italian coast is an important center of intellectual thought, academic debate, and esoteric mystery cults. After the dissolution of the Cult of Pythagoras, a recently arrived Egyptian cult is quickly gaining adherents, including 6 Greek politicians who attended a gathering. Now, between the poundings of massive hangovers, the 6 are trying to remember the night before. 

“The Doom that Came to Croton” is a 4-hour CoC7 game for 6 players. No prior TTRPG experience is necessary; rules will be taught at the table. 6 player seats. 

8:00 AM – 12:00 PM – Table Name: Velma’s Diner – Call of Cthulhu: Bōsōzoku vs The Mythos 7th edition with Brian Auxier – Japan Aug 1980’s, the smell of oil and smoke fills your lungs. The open road, those small bumps and the sounds of your brothers riding at your side. Your hair is greased and your ride is cherry but something else out there. Something evil, the Red Oni gang has moved into your neighborhood causing trouble. Monsters they say, glowing red eyes, a gang of covered faces and long black robes. Streaking into the night, chanting dark sutras and committing horrible acts.The air runs hot and tonight we ride to take back our streets.5 player seats.

8:00 AM – 12:00 PM – Table Name: Hibb’s Roadhouse – Call of Cthulhu 7th edition Modern: Mount Katashdin’s Shadow with David DeRocha – After nearly five months of backpacking, you finally set off on that last isolated stretch of the Appalachian Trail – Maine’s 100 Mile Wilderness. As you near the end, approaching the shadow of Mount Katahdin, among the spruce, pine, & vibrant autumn maples, you discover horror and terror. Written by Christopher Capone for the Miskatonic Repository. 5 player seats.

9:00 AM – 1:00 PM – Table Name: Miskatonic University – Lovecraftian Dungeon Crawl with Lisa Greenhalgh – Hello, Right Prime Gaming Minion here, I am stepping out from behind the gaming check-in table this year to cause a little chaos and mayhem for you, our dear gaming guests, of Necronomicon Providence 2026. I am offering a homebrewed fantasy dungeon crawl adventure with threads of the Lovecraft mythos sprinkled in. You will quest through forests, fields, mazes and caverns towards your goal. You will encounter monsters and puzzles along your way. The gaming system that will be used is an honor system with a handful of simple rules. There is a focus on role play and interactions but not really any dice rolling. There are several character archetypes to choose from, these will be base characters. You can do things not already listed in your chosen archetype if you could convince the Dungeon Master of them. I am also bribable with small shiny objects or sweets for various and unpredictable effects. I look forward to our adventures.6 player seats.

9:00 AM – 12:00 PM – Table: Angell Street – Cthulhu Invictus: Ghosts of Iron Mountain from The Legacy of Arrius Lurco 2nd edition with Dorsey Weber – The investigators travel to Hispania in search of a missing patrician and a weapon capable of slaying a god. However, the area is suffering from a prolonged drought, an effort to resurrect an ancient mine are plagued by mysterious forces, and strange creatures in the mountains are preying upon travelers, and that’s just what is lying on the surface. Investigators face great dangers, dark choices, eldritch magic, and monstrous beings beyond human comprehension. 6 player seats.

9:00 AM – 11:00 AM – Table: The Dreamlands – Dungeon Crawl Classics: The Orphans of the Sleeping God Saga written by Full Moon Juniper with GrayWolf – A saga of eldritch horror exclusively crafted for NecronomiCon 2026. Written by Grisoe Lupus owner of Full Moon Juniper

There are corners of the north that the maps give up and the kirk will not name, and in the oldest of them squats Wickmaw: a town of grey stone and salt-rotted timber, huddled between a sea that swallows its men and a moor older than any reckoning men keep. Its wall was raised by no hand the chronicles remember, against no enemy they dared set down. You are orphans of the Spittal of Auchindread, got of the drowned and the vanished, and you have known only cold stone, thin gruel, and the grove beyond the wall whose fruit, this blighted autumn, has come up black and glistening as something left too long in deep water. Those who ate of it no longer blink, and no longer dream as men dream.

For there is a thing out upon the moor that does not sleep so much as wait, immemorial and patient and vast; of late it has begun to stir, and stranger still, something stirs in answer beneath your own skin. What wakes in you is no gift but an inheritance, a black flowering no orphan asked for and none may refuse: held between trusting hands it may be turned aside a while, but loosed in terror it feeds, and it feeds on whoever stands nearest. The truth of it is kept from you by those who smile and offer bread, and you will worry at that truth as a tongue worries a loose tooth, until the hour you grasp the whole of it and do not outlive the grasping.

Standalone three-hour descents into the abyss. Take a single seat, or follow the road down to its lightless end. The moor is in no hurry; it has outlasted every road that ever ran to it.

Dungeon Crawl Classics. Pregenerated orphans provided; no prior act or preparation required. Eldritch horror, grief, and the near-certain ruin of all you play. 6 player seats.

12:00 PM – 4:00 PM – Table: Dunwich – Yankees and Yog-Sothoth: Bring It On, Dagon! with Matt Sanchez –  In the darkest hour, the elf high-priestess can only rely on her last hope: hard-boiled high-school delinquents (“yankees”)! In Yankees & Yog-Sothoth, you and your crew of good-hearted misfits are suddenly dragged into a surreal fantasy realm under the thrall of cosmic horrors. Forget dusty libraries and fragile investigators—you are solving this crisis with a modified motorcycle, a flawless pompadour, and an unyielding attitude.

Part of the Saikoro Fiction line: Japan’s famous, fast-paced RPG system. The tight narrative structure guarantees a complete, high-stakes story in just one session. 4 player seats.

1:00 PM – 5:00 PM – Room: Summit 1 – Call of Cthulhu: If I Had A Hammer with Mike Mason – Join Mike Mason in this Call of Cthulhu game set in 1920s Arkham. It’s a dark and stormy night and you and your investigator friends have gathered to examine a strange artifact recently acquired. It’s unusual and unlike anything you’ve encountered before, and it reeks of the taint of the Cthulhu Mythos! What begins calmly threatens to unleash chaos and disaster! Beginner friendly. 6 player seats.

1:00 PM – 5:00 PM – Table: Velma’s Diner – Cthulhu Eternal: The Priory with Aaron Varek – The mission seems simple at the outset; travel to the isolated Priory, meet with the insular monastic order and secure ownership or fealty of the place for the Protagonists’ feudal lord, Edward of Winchester. But the further the road takes them from the intrigues of King Stephen’s court and out into the countryside, the less certain things become. Ancaester, the village nearest to the Priory is filled with frightened feudal peasant farmers who seem eager to help … but their thin smiles seem to hide an unspoken secret. Are the tales of nightgenga, scucca, and pwkas really just the product of the fertile imaginations of uneducated folks, or are they something more? And just what are the Protagonists to make of talk of historical witchcraft in the area?

This is a condensed version of the full scenario targeted for completion during the scheduled timeframe. Pre-generated characters and a brief overview of the Cthulhu Eternal Medieval SRD will be provided. 6 player seats.

1:00 PM – 4:00 PM – Table: Hibb’s Roadhouse – Bloodbath Dungeon 2: And He Shall Eat the Sun with Dale Houston – The living dungeon Veldtjarn has gone mad and will eat the sun – it is the END OF DAYS! You and your crew have 2ish real life hours to delve into a living dungeon/god and try to kill it. Or steal everything you can, drape yourselves in loot and glory, and welcome endless night. A fast-paced old-school tournament-scored dungeon crawl! No experience needed, everything provided. Check out scores from previous teams: https://www.duckandcrow.com/bloodbath-standings. 6 player seats.

2:00 PM – 6:00 PM – Table: Miskatonic University – Dreamlands: Band On The Run with Aaron Varek – This soon-to-be-published ttRPG by the hand and mind of artist Jason Bradley Thompson is an exploratory game in the realms beyond the walls of sleep. Inspired by Lord Dunsany, H.P Lovecraft, Michael Ende, Kij Johnson and others. The core mechanic involves players speaking words from a deck of 300 common Dunsany or Lovecraft words. 

No experience necessary with RPGs or the source material is needed–just a willingness to adventure. Besides, it’s just a dream–right? For more info, check out: DreamRPG.com.

Band On The Run – A powerful force pursues first-time Dreamers who don’t even know how they got there. An introductory scenario to Dreamlands, run by the module’s author. 6 player seats.

2:00 PM – 6:00 PM – Table: Angell Street – ENCLAVE with Jennine Cerra – In the infinite world of Manifold, where anything is possible, there is only one constant: the shadowy mercenary organization known as The Enclave. You are an agent in its employ, tasked with accomplishing missions across infinity alongside a squad of your fellows.

ENCLAVE is a diceless roleplaying game of high-stakes storytelling. The game is played in one-shots using continuous characters, with every session telling the story of a full mission. Each mission is set in a different part of Manifold — there is no set worldbuilding, fixed timeframe, or forced theme in Enclave, meaning that missions settings, plots, and tones will wildly vary.

Missions are created on the spot, designed to fit the capacities of the participating characters. Players will each be asked to provide a Focus Word (any word or short phrase), which their  Conduit(game host)*will use as inspiration when designing the mission. 4 player seats.

2:00 PM – 5:00 PM – Table: The Dreamlands – Dungeon Crawl Classics: The Orphans of the Sleeping God Saga written by Full Moon Juniper with GrayWolf – A saga of eldritch horror exclusively crafted for NecronomiCon 2026. Written by Grisoe Lupus owner of Full Moon Juniper

There are corners of the north that the maps give up and the kirk will not name, and in the oldest of them squats Wickmaw: a town of grey stone and salt-rotted timber, huddled between a sea that swallows its men and a moor older than any reckoning men keep. Its wall was raised by no hand the chronicles remember, against no enemy they dared set down. You are orphans of the Spittal of Auchindread, got of the drowned and the vanished, and you have known only cold stone, thin gruel, and the grove beyond the wall whose fruit, this blighted autumn, has come up black and glistening as something left too long in deep water. Those who ate of it no longer blink, and no longer dream as men dream.

For there is a thing out upon the moor that does not sleep so much as wait, immemorial and patient and vast; of late it has begun to stir, and stranger still, something stirs in answer beneath your own skin. What wakes in you is no gift but an inheritance, a black flowering no orphan asked for and none may refuse: held between trusting hands it may be turned aside a while, but loosed in terror it feeds, and it feeds on whoever stands nearest. The truth of it is kept from you by those who smile and offer bread, and you will worry at that truth as a tongue worries a loose tooth, until the hour you grasp the whole of it and do not outlive the grasping.

Standalone three-hour descents into the abyss. Take a single seat, or follow the road down to its lightless end. The moor is in no hurry; it has outlasted every road that ever ran to it.

Dungeon Crawl Classics. Pregenerated orphans provided; no prior act or preparation required. Eldritch horror, grief, and the near-certain ruin of all you play. 6 player seats.

5:00 PM – 9:00 PM – Table: Hibb’s Roadhouse – Liminal Horror: The Bloom with Michael Meyer – Liminal Horror game set in a rural campground seeking out missing people. Vibes: X-Files meets Twin Peaks. 5 player seats.

5:00 PM – 9:00 PM – Table: Dunwich – Call of Cthulhu: The Missing Rabbi of Berezin with Miri Rosenau –  Life in Imperial Russia was grueling and difficult, even more so if you were forced to live in the Pale of Settlement as a Jew.

The Missing Rabbi of Berezin is a one-shot scenario set in a Jewish village in what is now Belarus in the late 19th century. These villages, known as shtetls, were under a constant threat of violence from both imperial authorities and their Christian neighbors. The scenario explores that fear, as well as the added terror of the Cthulhu Mythos when Berezin’s Rabbi turns up missing on the last day of Hanukkah. The investigators must balance the task of finding the Rabbi with the pressure of keeping Russian authorities out of the shtetl. 5 player seats.

6:00 PM – 10:00 PM – Room: Summit 1 – Horror Cinema Classics: Last Resort with Cory Welch – Horror Cinema Classics (HCC) by Wayward Studios

The year is 1980-something. Forgotten by society and put out to pasture, you and your fellow seniors at The Last Resort Retirement Village, aren’t quite ready to go quietly into the night. An evil has taken up residence and it’s up to you to put an end to this agent of The Darkness. This is a 0-level flick(funnel) for Horror Cinema Classics (HCC)! 

Join me for 80’s horror cinema mayhem in the legendary style of the Dungeon Crawl Classics extreme adventure! Ready your 80’s horror tropes and classic movie one-liners and see if you can survive the night! 5 player seats.

7:00 PM – 11:00 PM – Table: Velma’s Diner – Dreamlands: Paradise of the Unchanging with Aaron Vanek – Can Dreamers find help to save their beloved city Olathöe from the monsters in the gorge? An introductory scenario to Dreamlands.6 player seats.

Graduate 17th Floor:

8:00 AM – 12:00 PM – Boardgame Room Table: Swan Point Cemetery – Cthulhu Wars with Jet G. – Cthulhu Wars is a strategy board game in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.

The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* they have unlocked all six of their spell books.

Driving the strategy are a player’s wish to expand their power base, and their need to accomplish six tasks to acquire their faction’s spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.

9:00 PM – 1:00 PM – Table: Azathoth – Call of Cthulhu: You Too Can Cthulhu with Bob Geis – Join Bob Geis of ‘You Too Can Cthulhu’ for an unforgettable, original Call of Cthulhu scenario. Cosmic horror guaranteed! Pre-gen characters will be provided. 6 player seats.

9:00 PM – 11:00 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Stewart Minor – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats. 

9:00 PM – 11:00 PM – Table: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Clark Laird – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

9:00 PM – 11:00 PM – Table: Cthulhu – Call of Cthulhu: The Necropolis with Robert Muncy – Join your Keeper of Arcane secrets as your archaeological expedition explores a newly discovered tomb in the Valley of Kings in Egypt in the classic 1920s era. Pre-generated characters will be provided. 5 player seats.

11:00 AM – 2:00 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Stewart Minor – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

11:00 AM – 1:30 PM – Table: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Christian Grundel –  Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

11:30 AM – 1:30 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Stewart Minor – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

11:30 AM – 1:30 PM – Boardgame Room Table: Swan Point Cemetery – Miskatonic Tales with Monika Klosin – The Miskatonic Tales: Journey to Innsmouth Board Game contains three stand-alone adventures that can be played separately, yet share one large story arc. Each time you play, the story can be different. What role will you play? Investigate the clues and uncover the truth. 4 player seats.

1:00 PM – 6:00 PM – Room: L’Apogee – Call of Cthulhu: Dark Swamp with Paul Fricker – Beginner Friendly – Paul Fricker invites you to join him for a Call of Cthulhu game with investigation and action aplenty. You begin in 1920s Arkham, investigating the disappearance of Miskatonic University Professor and noted herpetologist, Doctor Dalton. What was she hoping to find out there in that dark swamp, northeast of Arkham? Let’s hop on board Joe Sargent’s bus and head out to the coast to find out. I advise you not to waste your money on a return ticket—for some of you, this will be a one-way journey. 6 player seats.

1:00 PM – 4:00 PM – Table: Azathoth – Call of Cthulhu: VIP Game: The Dog Walker with Sean Branney – Sean Branney of the H.P. Lovecraft Historical Society will run his scenario The Dog Walker. When a young dog walker discovers a missing wallet, it sparks an inquiry into the whereabouts of the wallet’s owner. The  absence turns out to be far more bizarre than anyone could have imagined and becomes a harrowing race against time itself. This scenario, set in 1920s Arkham, uses an extensive collection of props by the HPLHS to fuel a lively gaming session. 6 player seats.

2:00 PM – 4:00 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Sean Condon – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

2:00 PM – 4:00 PM – Table: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Clark Laird – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

2:00 PM – 4:00 PM – Table: Cthulhu – Call of Cthulhu: The Necropolis with Robert Muncy – Join your Keeper of Arcane secrets as your archaeological expedition explores a newly discovered tomb in the Valley of Kings in Egypt in the classic 1920s era. Pre-generated characters will be provided. 5 player seats.

4:30 PM – 6:30 PM – Table: Azathoth – Call of Cthulhu: A Lonely Thread with Stewart Minor – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

4:30 PM – 6:30PM – Table: Bykhee – Call of Cthulhu: Gaslight: Ashes to Ashes with Sean Condon – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

4:30 PM – 6:30 PM – Boardgame Room Table: Swan Point Cemetery – Miskatonic Tales with Monika Klosin – The Miskatonic Tales: Journey to Innsmouth Board Game contains three stand-alone adventures that can be played separately, yet share one large story arc. Each time you play, the story can be different. What role will you play? Investigate the clues and uncover the truth. 4 player seats.

7:00 PM – 11:00 PM – Table: Azathoth – Call of Cthulhu: The Crack’d and Crook’d Manse with Staffan Tjernstrom – Join your Keeper of Arcane secrets as you explore a haunted house in this award winning horror scenario set in the classic 1920s era. Pre-generated characters will be provided. 5 player seats.

7:00 PM – 9:00 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Sean Condon – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

7:00 PM – 9:00 PM – Table: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Jacob Pimental – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

SATURDAY August 15, 2026

Graduate 18th Floor:

8:00 AM – 12:00 PM – Table: Miskatonic University – Call of Cthulhu 7th edition (Modern): Mystery Hunters: Gone Squatchin’ with David DeRocha – Connor Healey hosts a popular paranormal hunting reality TV show and travels the globe in search of mythical creatures . A recent sighting on October Mountain has echoes of a New England Bigfoot event over 100 years ago. Connor’s team is broadcasting Live from the Berkshires. What could go wrong? Originally run at TotalCon33, converted from d20 Modern to Call of Cthulhu 7e. Pre-gens provided. 6 player seats.

8:00 AM – 12:00 PM – Table: Angell Street – Call of Cthulhu: Unland with Michael Meyer – Call of Cthulhu set in modern times. A group of people explore an abandoned theme park body horror ensues: Vibes: The Thing meets I know what you did last summer. 5 player seats.

9:00 AM – 1:00 PM – Table: Velma’s Diner – Cthulhu Invictus: Hope and the Broken Hearted with Dorsey Weber – Syrian nobles, looking for the Scion of Vulcan, in Athens hire the investigators to locate an item they commissioned from the mysterious inventor before he vanished. They’re willing to pay a king’s ransom should the investigators locate it in time, and time is running out. The scion promised that the item could restore their only child to health, something the best physicians in both the Syrian and Roman empires said was impossible. As the child’s life slips slowly away, can the investigators locate her missing cure. From the 2nd edition of The Legacy of Arrius Lurco. 6 player seats. 

9:00 AM – 12:00 PM – Table: Hibb’s Roadhouse – Dungeon Crawl Classics: The Orphans of the Sleeping God Saga by Full Moon Juniper with GrayWolf – A saga of eldritch horror exclusively crafted for NecronomiCon 2026. Written by Grisoe Lupus owner of Full Moon Juniper

There are corners of the north that the maps give up and the kirk will not name, and in the oldest of them squats Wickmaw: a town of grey stone and salt-rotted timber, huddled between a sea that swallows its men and a moor older than any reckoning men keep. Its wall was raised by no hand the chronicles remember, against no enemy they dared set down. You are orphans of the Spittal of Auchindread, got of the drowned and the vanished, and you have known only cold stone, thin gruel, and the grove beyond the wall whose fruit, this blighted autumn, has come up black and glistening as something left too long in deep water. Those who ate of it no longer blink, and no longer dream as men dream.

For there is a thing out upon the moor that does not sleep so much as wait, immemorial and patient and vast; of late it has begun to stir, and stranger still, something stirs in answer beneath your own skin. What wakes in you is no gift but an inheritance, a black flowering no orphan asked for and none may refuse: held between trusting hands it may be turned aside a while, but loosed in terror it feeds, and it feeds on whoever stands nearest. The truth of it is kept from you by those who smile and offer bread, and you will worry at that truth as a tongue worries a loose tooth, until the hour you grasp the whole of it and do not outlive the grasping.

Standalone three-hour descents into the abyss. Take a single seat, or follow the road down to its lightless end. The moor is in no hurry; it has outlasted every road that ever ran to it.

Dungeon Crawl Classics. Pregenerated orphans provided; no prior act or preparation required. Eldritch horror, grief, and the near-certain ruin of all you play. 6 player seats.

9:00 AM – 1:00 PM – Table: Dunwich – Victorian Adventure Awaits: The Deptford Demons with Edward Fuqua – System- This is a rules lite D20 system inspired by Victorian fiction. Imagine that you are in a world like Victorian England, but every character from fiction, film or television is real. With Sherlock Holmes dead at Reichenbach Falls, the world turns to you, a stalwart member of the Famous Explorers and Adventurers Club to defend the world from nefarious masterminds and unspeakable fiends. Will you rise to the occasion, or will you fall beneath the onslaught?

While dining at the home of Phileas Fogg, the heroes are startled by the arrival of the man known only as Captain Nemo. He is being pursued by something not altogether human. Nemo has left his ship behind for a personal vendetta, one that will require the help of our heroes. Soon they find themselves in the bleak industrial port of Gravesend. It is a town filled with strange creatures and even stranger, a tentacled horror that lies beneath the river. 6 player seats.

10:00 AM – 2:00 PM – Room: Summit 1 – Horror Cinema Classics: Toy Store Terror with Cory Welch – Horror Cinema Classics (HCC) by Wayward Studios

It’s Halloween night 1986, and you and your pals have been roped into helping set up the new Toyz-R-Whee! store by your good friend, Susie Slaughter. The night starts out simply enough, but you learn pretty quickly that this is not your standard high school gig. Can you survive the graveyard shift? This is a 0-level flick(funnel) for Horror Cinema Classics (HCC)!

Join me for 80’s horror cinema mayhem in the legendary style of the Dungeon Crawl Classics extreme adventure! Ready your 80’s horror tropes and classic movie one-liners and see if you can survive the night! 5 player seats.

10:00 AM – 2:00 PM – Table: The Dreamlands – ENCLAVE with Jennine Cerra – In the infinite world of Manifold, where anything is possible, there is only one constant: the shadowy mercenary organization known as The Enclave. You are an agent in its employ, tasked with accomplishing missions across infinity alongside a squad of your fellows.

ENCLAVE is a diceless roleplaying game of high-stakes storytelling. The game is played in one-shots using continuous characters, with every session telling the story of a full mission. Each mission is set in a different part of Manifold — there is no set worldbuilding, fixed timeframe, or forced theme in Enclave, meaning that missions settings, plots, and tones will wildly vary.

Missions are created on the spot, designed to fit the capacities of the participating characters. Players will each be asked to provide a Focus Word (any word or short phrase), which their  Conduit(game host)*will be used as inspiration when designing the mission. 4 player seats.

1:00 PM – 5:00 PM – Table: Miskatonic University – Call of Cthulhu 7th edition: The Peterson Estate with Brian Auxier –  Summer 1930’s, A letter has come into your possession from Barnum & Barnum Law. The letter simply contains an invitation to a will reading taking place on Crag Island off the coast of Massachusetts.

Inside is a small amount of petty cash and a necklace with a round wooden pendant with a fish carved on it.  This can’t be right, you’ve never met this man and the letters seem to have been given out at random with a blank spot in the letter where one’s name would go. It states whoever decides to go will be rewarded handsomely for the trouble. 5 player seats.

1:00 PM – 4:00 PM – Table: Hibb’s Roadhouse – Bloodbath Dungeon 2: And He Shall Eat The Sun with Dale – The living dungeon Veldtjarn has gone mad and will eat the sun – it is the END OF DAYS! You and your crew have 2ish real life hours to delve into a living dungeon/god and try to kill it. Or steal everything you can, drape yourselves in loot and glory, and welcome endless night. A fast-paced old-school tournament-scored dungeon crawl! No experience needed, everything provided. Check out scores from previous teams: https://www.duckandcrow.com/bloodbath-standings. 6 player seats.

2:00 PM – 6:00 PM – Table: Velma’s Diner – Dreamlands: The Goodness of Hlanith with Aaron Vanek – This soon-to-be-published ttRPG by the hand and mind of artist Jason Bradley Thompson is an exploratory game in the realms beyond the walls of sleep. Inspired by Lord Dunsany, H.P Lovecraft, Michael Ende, Kij Johnson and others. The core mechanic involves players speaking words from a deck of 300 common Dunsany or Lovecraft words. 

No experience necessary with RPGs or the source material is needed–just a willingness to adventure. Besides, it’s just a dream–right?

The famed port city of Hlanith, known for its gentle culture, turns dark. Why? Can it be stopped?

An introductory scenario to Dreamlands. 6 player seats.

2:00 PM – 6:00 PM – Table: Dunwich – Victorian Adventure: The Janus Club with Edward Fugua – Members of the Famous Explorers and Adventurers Club must prowl the mean streets of London to try and save the reputation of one of the members. He committed suicide, and every evidence points to him being a thief, but it doesn’t make sense. The trail leads to a private club where a monster of human depravity waits for them. Soon all of London will balance on a knife edge while our heroes try to chart a dangerous course between scientific evil and ruthless justice. 6 player seats.

5:00 PM – 8:00 PM – Table: The Dreamlands – Dungeon Crawl Classics: The Orphans of the Sleeping God Saga by Full Moon Juniper with GrayWolf – A saga of eldritch horror exclusively crafted for NecronomiCon 2026. Written by Grisoe Lupus owner of Full Moon Juniper

There are corners of the north that the maps give up and the kirk will not name, and in the oldest of them squats Wickmaw: a town of grey stone and salt-rotted timber, huddled between a sea that swallows its men and a moor older than any reckoning men keep. Its wall was raised by no hand the chronicles remember, against no enemy they dared set down. You are orphans of the Spittal of Auchindread, got of the drowned and the vanished, and you have known only cold stone, thin gruel, and the grove beyond the wall whose fruit, this blighted autumn, has come up black and glistening as something left too long in deep water. Those who ate of it no longer blink, and no longer dream as men dream.

For there is a thing out upon the moor that does not sleep so much as wait, immemorial and patient and vast; of late it has begun to stir, and stranger still, something stirs in answer beneath your own skin. What wakes in you is no gift but an inheritance, a black flowering no orphan asked for and none may refuse: held between trusting hands it may be turned aside a while, but loosed in terror it feeds, and it feeds on whoever stands nearest. The truth of it is kept from you by those who smile and offer bread, and you will worry at that truth as a tongue worries a loose tooth, until the hour you grasp the whole of it and do not outlive the grasping.

Standalone three-hour descents into the abyss. Take a single seat, or follow the road down to its lightless end. The moor is in no hurry; it has outlasted every road that ever ran to it.

Dungeon Crawl Classics. Pregenerated orphans provided; no prior act or preparation required. Eldritch horror, grief, and the near-certain ruin of all you play. 6 player seats.

6:00 PM – 10:00 PM – Table: Miskatonic University – Call of Cthulhu: Molly Malone (Homebrew) with Jacob Pimental – A Call of Cthulhu Oneshot set in the Gaslight Era based on the folk song Molly Malone. The Players take control of children living on the streets of London, selling goods and begging for scraps. Their friend, Molly, has gone missing and it is up to them to find out what happened to her. 5 player seats.

7:00 PM – 11:00 PM – Table: Velma’s Diner – Welcome to Night Vale: The Wail Storm with Brian Auxier – What lies in the heart of the storm? Your double, that pair of socks you lost? No, not that pair, the other one. Maybe that darkness contains something far worse. Join us, yes even you. At the heart of the storm. 5 player seats.

7:00 PM – 11:00 PM – Table: Hibb’s Roadhouse – Dreamlands: Hunting by the Light of the Spider Goddess with Aron Vanek – This soon-to-be-published ttRPG by the hand and mind of artist Jason Bradley Thompson is an exploratory game in the realms beyond the walls of sleep. Inspired by Lord Dunsany, H.P Lovecraft, Michael Ende, Kij Johnson and others. The core mechanic involves players speaking words from a deck of 300 common Dunsany or Lovecraft words. No experience necessary with RPGs or the source material is needed–just a willingness to adventure. Besides, it’s just a dream–right?

For more info, check out: DreamRPG.com 

Dreamers explore a surreal 1920’s-era European city to complete five quests. 

This introductory adventure features the setting and one mechanic from the ttRPG Itras By. (itrasby.com). 5 player seats.

7:00 PM – 11:00 PM – Table: Dunwich – Call of Cthulhu: The Missing Rabbi of Berezin with Miri Rosenau –  Life in Imperial Russia was grueling and difficult, even more so if you were forced to live in the Pale of Settlement as a Jew.

The Missing Rabbi of Berezin is a one-shot scenario set in a Jewish village in what is now Belarus in the late 19th century. These villages, known as shtetls, were under a constant threat of violence from both imperial authorities and their Christian neighbors. The scenario explores that fear, as well as the added terror of the Cthulhu Mythos when Berezin’s Rabbi turns up missing on the last day of Hanukkah. The investigators must balance the task of finding the Rabbi with the pressure of keeping Russian authorities out of the shtetl. 5 player seats.

Graduate 17th Floor:

9:00 AM – 1:00 PM – Table: Azathoth – Call of Cthulhu: The Crack’d and Crook’d Manse with Tegan – Join your Keeper of Arcane secrets as you explore a haunted house in this award winning horror scenario set in the classic 1920s era. Pre-generated characters will be provided. 5 player seats.

9:00 AM – 11:00 AM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Staffan Tjernstrom – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

9:00 AM – 11:00 AM – Table: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Clark Liard – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

9:00 AM – 11:00 AM – Table: Cthulhu – Call of Cthulhu: The Necropolis with Robert Muncy – Join your Keeper of Arcane secrets as your archaeological expedition explores a newly discovered tomb in the Valley of Kings in Egypt in the classic 1920s era. Pre-generated characters will be provided. 5 player seats.

11:30 AM – 1:30 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Stewart Minor – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

11:30 AM – 1:30 PM – Table: Carter – Call of Cthulhu: Ashes to Ashes with Sean Condon – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

11:30 AM – 1:30 PM – Table: Cthulhu – Call of Cthulhu: A Lonely Thread with Monika Klosin –  Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

2:00 PM – 6:00 PM – Table: Azathoth – Call of Cthulhu: You Too Can Cthulhu with Bob Geis – Join Bob Geis of ‘You Too Can Cthulhu’ for an unforgettable, original Call of Cthulhu scenario. Cosmic horror guaranteed! Pre-gen characters will be provided. 6 player seats.

2:00 PM – 4:00 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Staffan Tjernstrom – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

2:00 PM – 4:00 PM – Table: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Clark Laird –  Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

2:00 PM – 4:00 PM – Table: Cthulhu – Call of Cthulhu: The Necropolis with Robert Muncy – Join your Keeper of Arcane secrets as your archaeological expedition explores a newly discovered tomb in the Valley of Kings in Egypt in the classic 1920s era. Pre-generated characters will be provided. 5 player seats.

4:30 PM – 6:30 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Stewart Minor – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

4:30 PM – 6:30 PM – Table: Carter – Call of Cthulhu: The Necropolis with Robert Muncy – Join your Keeper of Arcane secrets as your archaeological expedition explores a newly discovered tomb in the Valley of Kings in Egypt in the classic 1920s era. Pre-generated characters will be provided. 5 player seats.

7:00 PM – 11:00 PM – Table: Azathoth – Call of Cthulhu: The Crack’d and Crook’d Manse with Andy Cowley – Join your Keeper of Arcane secrets as you explore a haunted house in this award winning horror scenario set in the classic 1920s era. Pre-generated characters will be provided. 5 player seats.

7:00 PM – 9:00 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Monika Klosin – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

7:00 PM – 9:00 PM – Table: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Clark Laird – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

AS220 Black Box

8:00 PM – 10:00 PM – AS220 Black Box Theater – LIVE GAME!!!! Call of Cthulhu: If I Had A Hammer with Mike Mason – Watch Mike Mason and friends Paul Fricker, Brian Courtmanche, Matt Ryan and Edward Fuqua as he leads them through 1920s Arkham. It’s a dark and stormy night and Mike’s friends have gathered to examine a strange artifact recently acquired. It’s unusual and unlike anything they’ve encountered before, and it reeks of the taint of the Cthulhu Mythos! What begins calmly threatens to unleash chaos and disaster! 

SUNDAY August 16th, 2026

Graduate 18th Floor:

9:00 AM – 1:00 PM – Table: Velma’s Diner – Call of Cthulhu: The Doom That Came to Dunkin’ with Dorsey Weber –  In 1990 Dunkin Donuts is attempting to fight a hostile takeover effort by Kinghtsbridge Capital by courting a friendly buyer in Allied Lyons. As the papers, offers, and counteroffers fly among the three entities a strange thing keeps happening; intermittent outbreaks of food poisonings all being traced by to locations in the south shore area of Massachusetts. Allied Lyons, has hired a group of investigators to investigate the odd situation. 6 player seats.

9:00 AM – 12:00 PM – Table: Hibb’s Roadhouse – Dungeon Crawl Classics: The Orphans of the Sleeping God Saga by Full Moon Juniper with GrayWolf – A saga of eldritch horror exclusively crafted for NecronomiCon 2026. Written by Grisoe Lupus owner of Full Moon Juniper

There are corners of the north that the maps give up and the kirk will not name, and in the oldest of them squats Wickmaw: a town of grey stone and salt-rotted timber, huddled between a sea that swallows its men and a moor older than any reckoning men keep. Its wall was raised by no hand the chronicles remember, against no enemy they dared set down. You are orphans of the Spittal of Auchindread, got of the drowned and the vanished, and you have known only cold stone, thin gruel, and the grove beyond the wall whose fruit, this blighted autumn, has come up black and glistening as something left too long in deep water. Those who ate of it no longer blink, and no longer dream as men dream.

For there is a thing out upon the moor that does not sleep so much as wait, immemorial and patient and vast; of late it has begun to stir, and stranger still, something stirs in answer beneath your own skin. What wakes in you is no gift but an inheritance, a black flowering no orphan asked for and none may refuse: held between trusting hands it may be turned aside a while, but loosed in terror it feeds, and it feeds on whoever stands nearest. The truth of it is kept from you by those who smile and offer bread, and you will worry at that truth as a tongue worries a loose tooth, until the hour you grasp the whole of it and do not outlive the grasping.

Standalone three-hour descents into the abyss. Take a single seat, or follow the road down to its lightless end. The moor is in no hurry; it has outlasted every road that ever ran to it.

Dungeon Crawl Classics. Pregenerated orphans provided; no prior act or preparation required. Eldritch horror, grief, and the near-certain ruin of all you play. 6 player seats.

9:00 AM – 1:00 PM – Table: Angell Street – Liminal Horror: Vampire Cruise with Michael Meyer –  Liminal Horror game set on a Cruise ship run as a trap by Vampires.Vibes: Horror Comedy like: What We do in the Shadows. 5 player seats.

10:00 AM – 2:00 PM – Table: Miskatonic University – Victorian Adventure: The Streets of San Francisco with Edward Fugua – Ambassador Mark Twain invites the Adventurers to visit San Francisco, the capital of the Great Bear republic, formerly the states of California, Oregon and Washington. They are about to make their first political alliance with Califia, the queen of an island of black Amazons which lies off the coast. There is an attempt to murder her, and soon our heroes are caught in a riddle where many of the players are not who they appear to be. At the heart of the conspiracy lies a cold inhuman intelligence waiting for a chance to strike. 6 player seats.

Graduate 17th Floor:

10:00 AM – 2:00 PM – Table: Azathoth – Call of Cthulhu: You Too Can Cthulhu with Bob Geis – Join Bob Geis of ‘You Too Can Cthulhu’ for an unforgettable, original Call of Cthulhu scenario. Cosmic horror guaranteed! Pre-gen characters will be provided. 6 player seats.

10:00 AM – 12:00 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Sean Conlon – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

10:00 AM – 12:00 PM – Table: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Clark Laird – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

10:00 AM – 12:00 PM – Table: Cthulhu – Call of Cthulhu: A Lonely Thread with Monika Klosin – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

12:30 PM – 2:30 PM – Table: Bykhee – Call of Cthulhu: A Lonely Thread with Staffan Tjernstrom – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

12:30 PM – 2:30 PM – Table: Carter – Call of Cthulhu: Gaslight: Ashes to Ashes with Sean Condon – Join your keeper of arcane secrets and experience this new demo Call of Cthulhu by Gaslight scenario. Cosmic Horror guaranteed! Pre-generated characters will be provided. 5 player seats.

12:30 PM – 2:30 PM – Table: Cthulhu – Call of Cthulhu: A Lonely Thread with Miri Rosenau – Join your Keeper of Arcane secrets as you travel to visit your friend in his rural homestead only to discover the cosmic horror awaiting you in this scenario set in the classic 1920s era. Pre-generated characters will be provided. 4 player seats.

Cultists, Keepers, and Investigators! Player registration for NecronomiCon Providence Gaming 2026 will open on Monday July 13th! 

As in past years the Gaming schedule stays open for new game submissions until Saturday August 15th. The first wave of available games will be posted here shortly. As more games are added to our schedule we will update the list on the website regularly. 

To register: Email gaming@necronomicon-providence.com with the day, time, module and Keeper/GM you would like to be added to. All player registrations are first come first served. If you are registering more than one person per game we require name and email address for each player, and a confirmation email will be sent to you once we have added you to that game. 

In-person sign-ups will still be available at the convention for any open games and, as always, pick-up games are allowed and encouraged! Please reach out to us in gaming if you have any questions. Badge numbers are not required to register for games however, Minions will be checking badges when entering the Gaming areas. 

May the Elder Ones grant you luck!

Ia! Ia! Cthulhu f’taghn!

Jesse Saniuk

Gaming Mistress


Game Submissions are OPEN for NecronomiCon Providence 2026!

Keepers, Cultists and Investigators! Game submissions for NecronomiCon Providence Gaming 2026 is now open! We will be accepting games submissions via THIS FORM (note that we’re not using Tabletop Events this year). If you are interested in running some games for us, let us know via that form. See more information below.

We are looking forward to seeing you soon and please send any questions to us at gaming@necronomicon-providence.com

In addition to GMs, we are also seeking the 2026 Minion cohort! Volunteers get free staff passes to the convention – find more information here!


Rob and Jesse have been driving themselves crazy getting ready for this year’s convention and they need you to help make this year the best in NecronomiCon Gaming EVER!!!

Important Dates to keep in mind:

June 10th – Game Submission opens – if you want to run a game or two (or more!), CLICK HERE!

July 13th – Player Registration opens

August 13th-16th – Con Time!!!

TBD – Game Submission deadline to be listed in the programs We are looking to add Workshops to our schedule! Ever want to show others how to make realistic looking artifacts to add to their campaigns? How about tips on minis painting? Do you have a special skill that will help writers describe combat movements more accurately? Then submit your workshop idea to us through the events link above! If you feel you would like to email us before submitting, contact us at gaming@necronomicon-providence.com.

As always, anyone who runs 12 or more hours of content (that would be equal to three 4 hour games) qualifies for a complimentary convention pass. If you would like to help out around the convention between games or just in general we always need good Minions! 

Keep your eyes peeled for more updates as we get closer to the convention!

Ia! Ia!

Jesse & Rob

Jesse leads another epic doomed game of Arkham Horror, with Lovecraft’s College Hill in the background. (photo: Todd Chicoine)

August 13-16, 2026

#NecronomiConPVD

Brought to you by the Lovecraft Arts & Sciences Council and several sponsors and collaborators.

Table of Contents

  • Policies & Privacy
  • FAQ and Info

Providence Graduate Hotel
(11 Dorrance St.),

Omni Hotel
(1 W Exchange St.),
&
surrounding venues
around PROVIDENCE

click for map

Sponsored By

  • Providence, RI
  • Have a 'Gansett!
  • CoCI Logo
Donate

The Lovecraft Art & Sciences Council is a nonprofit organization. We value any contributions you can make to our ongoing efforts.  If you are interested in corporate sponsorship, please visit our Sponsors page.

#NecronomiConPVD

OUR LOCATION

Lovecraft Arts & Sciences Council
Arcade Providence #105
Providence, RI 02903

business mailing address:
P.O. Box 100123
Cranston, RI 02910

QUESTIONS? NEED MORE?

Looking for answers? See our Frequently Asked Questions Page.
 
Writing an article about NecronomiCon Povidence? See our Media Center.
 
Do you want to Sponsor the Lovecraft Arts & Sciences Council? View our Sponsors page.

Follow Us

Copyright © Lovecraft Arts & Sciences Council, Inc.
Site Made with by Studio Issa in Providence, RI.